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DOS Group and trainee training with Gamification

DOS Group SA has always welcomed a large number of apprentices in both IT and Development.

This is because it has always cared about young people and showing them what it is like to work in a company in this sector and what opportunities it has to offer.

A day or a week spent studying complex programming concepts or listening to hours of presentations in Aztec language is not the best thing for young people.

Studio MACACO in aid of DOS Group

As part of the DOS Group, we at Studio MACACO Sagl always collaborate on projects or other initiatives.

Simone Cimoli, Senior Mobile Developer and Head of Formation at DOS, asked us for help on how to make the training of apprentices more dynamic and engaging.

Bread for our teeth.

Codecombat: learn development while playing

A screenshot of Codecombat

Codecombat is a web platform that allows, depending on the subscription, to learn different types of language while playing a classic role-playing game.

The apprentice chooses his character and prepares to embark on a new adventure.

Every self-respecting adventure has challenges to face, the so-called “Quests”. To solve the different Quests the character will have to move, fight, get information and so on and this is where the apprentice will have to ‘code’ to make it all happen.

Each time the apprentice succeeds in a quest he will earn rewards.

The platform allows the trainer to keep track of all his apprentices and to know what progress or problems they are experiencing.

Do you want to use Gamification for Training?

Would you like to adopt gamification in the training of your staff or apprentices?

Request a consultation or visit our website to get all the answers to your questions on Gamification!

About the author

Lucia Gambardella

Non smetto mai di disegnare, ma ho sempre l'altra mano libera per le shortcut, il cibo e le coccole al mio cane. Non so se amo più il cibo o il mio cane... Se proprio non sto disegnando, mi trovate a scolpire, a fallire nel bricolage, a giocare alla PlayStation, a maltrattare i programmatori, o a poltrire sul divano nella morte più totale. Ho 15 sveglie disattivabili solo dopo la risoluzione di calcoli matematici, ma comunque la forza gravitazionale del mio letto è troppo forte da contrastare. Perché oso chiamarmi artista? Perché la mia mente è sempre alla ricerca di realtà da trasformare a suo piacimento per poi trasferirle al mondo con lo strumento più esatto. Credo che ci sia qualcosa di bellissimo nel mondo nascosto anche nei suoi dettagli più oscuri e gli occhi degli artisti riescono a vederlo e a trasmetterlo a chi non ha la stessa fortuna.